Game servers/ Hardware & data centers
Infrastructure

One set of high-end hardware, in every node

From CPU and memory to cooling and power, every GSS node runs the same high-end configuration — your server gets dedicated resources, not leftover compute.

Hardware

Server specs

No cheap Xeons, no DDR3, no compromises. The following is the unified standard across all nodes — core hardware never gets cut for cheaper plans.

CPU · standard on all
AMD Ryzen 9 9950X
16 cores / 32 threads — ample compute for high-load multiplayer, heavy mods and physics simulation, with no shared-compute contention.
16C/32T
Cores / threads
5.7GHz
Boost frequency
Zen 5
Architecture
DDR5
Memory
DDR5 ECC Registered
6000MT/s dual-channel with ECC to cut crashes and rollback.
NVMe
Storage
NVMe PCIe 4.0 SSD
All-flash enterprise-grade — faster save and mod loading.
Power
Redundant power design
Every rack has dual-redundant power with mains failover — a single rail failing won't interrupt service, backed by UPS and diesel generators for mains fluctuation.
Dual-redundantUPS backupDual mains
Cooling
Custom water cooling
High-density racks use custom water cooling to draw heat directly from the CPU, holding steady frequencies even under sustained full load — no throttling.
Direct-touch CPU water coolingClimate-controlled DCNo throttling under load
Network
Dedicated IP + high bandwidth
Every server gets a dedicated public IP with network isolation, multi-homed BGP backbone and automatic DDoS scrubbing for stable, drop-free connections.
Dedicated public IPMulti-homed BGPAuto DDoS scrubbing
Datacenters

Global data centers

Deployed by region — pick the node closest to you and your players for the lowest-latency multiplayer.

AsiaEuropeNorth America
🇸🇬
Singapore
Southeast Asia
Covers Southeast Asia and Oceania players, multi-homed into the local backbone — the top low-latency pick for friends' co-op.
Recommended
🇭🇰
Hong Kong
HK/Macau/TW & South China
Direct to South China Telecom/Unicom/Mobile backbones — best latency for HK/Macau/TW and South China players.
Low latency
🇨🇳
Shanghai
East China
Telecom/Unicom/Mobile BGP multi-homing, covering East China and nearby provinces — great for domestic community servers.
Multi-homed BGP
🇯🇵
Tokyo
Japan & Korea
For Japanese and Korean players, direct subsea cable — ideal for cross-border East Asia multiplayer.
Pick a node, go live in ~10s
Choose a game — the plan already includes all the hardware above.
GSS
High-performance Steam game server hosting — manage setup, config, mods, saves, monitoring and players from one AI console.
Status
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